
The World Won't Wait: Evaluating and Teaching Agents Under a Live Clock
arXiv:2610.20665v1 Announce Type: new Abstract: Large language model (LLM) agents can solve complex interactive tasks, yet reasoning and tool calls take time. In continuously changing environments, an otherwise correct action may arrive too late. We introduce RealtimeBench, with 180 tasks across six game types, to evaluate agents while games continue running during inference. Paired evaluations…
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